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Breaking Down "Tell Me Why": The Intersection of Story and Design

Deepanjali sarna

!! Spoilers Ahead !!


Tell Me Why is a narrative adventure game developed by Dontnod Entertainment, known for their previous works like "Life is Strange." The game was released on August 27, 2020, and is available on Microsoft Windows and Xbox platforms. It falls into the narrative adventure genre, targeting players who appreciate story-driven experiences. It appeals primarily to casual gamers and fans of interactive storytelling, particularly those interested in LGBTQ+ themes and complex character dynamics.


Gameplay Breakdown (Mechanics, Progression and Level Design)


The game revolves around exploration, dialogue choices, and memory recollection. Players control twins Tyler and Alyson as they navigate their childhood memories to uncover the truth about their mother’s death. The twins can communicate telepathically, which plays a significant role in solving puzzles and progressing through the story.

The controls are intuitive, allowing players to easily interact with the environment and make choices during conversations. The gameplay feels fluid, enhancing the immersive experience of the narrative. A standout feature is the memory replay mechanic, where players can experience different perspectives of past events. This adds depth to the storytelling by allowing players to choose which version of events to believe, influencing character relationships and story outcomes.


The game maintains a balance between challenge and accessibility. While it is not heavily focused on traditional gameplay mechanics like combat or extensive puzzles, the emotional weight of choices provides a meaningful challenge in terms of narrative impact.


Players progress through the story by making choices that affect character relationships and unlock different endings. The progression is narrative-driven. The difficulty curve is subtle; it gradually introduces more complex emotional decisions without feeling forced. The pacing allows players to engage deeply with the story before facing tougher choices.It alternates between intense emotional moments and slower narrative-driven segments allowing players to reflect on the story's themes.


Levels are designed around key locations in Delos Crossing, Alaska, encouraging exploration while remaining relatively linear. Each area is rich in detail, rewarding players for thorough exploration with additional context about the characters' pasts.


Narrative and Storytelling Overview


Tell Me Why" follows the intertwined lives of twins Tyler and Alyson Ronan as they return to their hometown of Delos Crossing, Alaska, to sell their childhood home after the death of their mother, Mary-Ann. The narrative is framed around their exploration of painful memories and unresolved issues from their past, particularly surrounding the circumstances of their mother's death. As they delve into their shared history, they uncover secrets that challenge their perceptions of family and identity. The story is rich with themes of trauma, acceptance, and the complexity of familial love, as the twins navigate their relationship with each other and their understanding of their mother’s actions. Through a blend of memory recollection and player choices, the game allows players to shape the twins' journey toward healing and reconciliation, ultimately leading to multiple possible endings based on the decisions made throughout the story.


The story unfolds through a combination of cutscenes, dialogue choices, and environmental storytelling. Players are immersed in the narrative through detailed interactions with characters and exploration of their surroundings. Players have significant control over the narrative through choice-making that affects relationships between characters. Decisions can lead to different endings based on how well the twins reconcile their memories.


Character Development


Characters are well-developed, with their growth reflected in player choices.


Tyler Ronan is a transgender man navigating his identity and the complexities of his past. His character development is deeply intertwined with his relationship with his twin sister, Alyson, and their shared memories of their mother, Mary-Ann. Throughout the game, Tyler grapples with feelings of anger and betrayal stemming from their mother's actions, which he believes contributed to their troubled childhood. His journey involves confronting these emotions and seeking closure regarding his identity and family history. As players make choices that influence his interactions, Tyler's growth reflects themes of acceptance, resilience, and the importance of understanding one’s past.


Alyson Ronan presents a contrasting perspective to her brother Tyler, often remembering their mother with a mix of sympathy and confusion. Her character development revolves around reconciling her memories of Mary-Ann with the traumatic events surrounding her death. As the narrative unfolds, Alyson faces her own emotional struggles, including guilt and anxiety linked to her past. The game sensitively portrays her journey through trauma, allowing players to influence her path toward healing or continued denial. Ultimately, Alyson's growth highlights themes of familial bonds, acceptance, and the complexities of understanding one's identity in the shadow of shared history.


Visual Design and Art Style


The game features a realistic art style that complements its serious themes. The detailed environments of rural Alaska enhance immersion while reflecting the emotional tone of the story. Animations are smooth, with quality visual effects that enhance key moments without overwhelming the player. Lighting plays a crucial role in setting moods throughout different scenes.


Characters are designed with depth, featuring distinct personalities that evolve throughout the game. The world-building effectively captures the essence of a small-town atmosphere filled with rich backstories. Visual design consistently supports immersion within the narrative framework. Environments feel authentic to the setting, contributing significantly to player engagement with the story.


Sound and Music


The soundtrack complements the game's emotional tone without overpowering it. Music plays a subtle role in enhancing pivotal moments rather than standing out excessively. Sound effects are utilized effectively to enhance gameplay atmosphere. Ambient sounds contribute to immersion in various environments throughout Delos Crossing. 


The voice acting is high-quality, adding emotional weight to dialogues. The performances support character development effectively, particularly Tyler’s portrayal by a trans actor which adds authenticity to his experiences.


User Interface (UI) and User Experience (UX)


Menus are user-friendly and intuitive, allowing easy navigation through options without confusion. This simplicity supports an engaging experience without detracting from gameplay focus. The HUD provides necessary information without cluttering the screen or overwhelming players. It maintains immersion while ensuring players have access to essential gameplay elements.


Features such as autosaving enhance player convenience. Tutorials are integrated smoothly into gameplay, helping new players understand mechanics without breaking immersion.


Final Thoughts


Tell Me Why excels in its storytelling, character development, and innovative use of memory mechanics. Its handling of sensitive themes related to identity is commendable.


Some players may find the pacing slow at times or may seek more traditional gameplay mechanics like combat or crafting that are absent here.


This game is highly recommended for fans of narrative-driven experiences, particularly those interested in LGBTQ+ themes or emotional storytelling.


Overall, Tell Me Why offers a profound narrative experience worth exploring for its unique approach to storytelling and character development within an engaging gameplay framework.


Got questions? Write to me: deepanjali2k@gmail.com


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© 2025 by Deepanjali Sarna.

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